It is currently one of the most popular games on the Mac App Store.
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I use one myself so I can run mods without steam blocking me from launching the game or to stop steam from re-downloading the file because it recognises them as different from their original. The no-steam exe simply removes the steam launcher requirement and any anti-cheat protection. You can manually create a back-up any files being replaced if you're unsure. If it's the Steam version, you can always run the Steam integrity check to re-download any edited/ modified files, so you're at no risk of breaking the game.
I'm not sure if it does block you, because I use an archived copy of the game folder, so I don't ever use the original game installation as it's easier than manually applying the mods any time I install the game, I included that instruction as I think DiRT 2 won't launch if there are modified game files. TL DR: Your game install will be fine as long as you create a back-up of the files being replaced If you're interested in that, I could provide the steps needed? I couldn't justify making a'mod' for it just that though, as it's just a couple of minor XML tweaks You can remove the Bloom from GRiD and run it in much higher resolutions than the built in limit, with a few straightforward XML tweaks though. I was going to make a similar set of mods for the 2008 version of GRiD, but the games files have some encoding similar to DiRT 2 that I can't figure out. Apparently it can be done for DiRT 2 though, but i couldn't get it to work I tried to modify the wheel compatibility list with the config for my T300, but the game simply would not recognise it.
The mod also allowed me to bundle in a few fixes to get the game to work on newer hardware and OS's, which might have been roadblocks for some. My SimLite mod for DiRT 1 is the best I could do with what I could figure out from trolling trough the games XML files.
My goal was to bring out the 'inner beauty' from DiRT 1 and that also happened to be applicable to DiRT 2.
Unfortunately there's not a lot else I can do, as I'm not skilled enough to replace assets, textures or make advanced physics tweaks. Thanks for the comments staffeyx, I really appreciate it!